Sitemap - 2024 - Knitted Bones

You are telepaths escaping from town

New art, and thinking about procedures

The dammed that roam dead-holy-towns, part III: Encounters for OSE, Mörk Borg, and NPFTH

The dammed that roam dead-holy-towns, part II: Encounters for OSE, Mörk Borg, and NPFTH

The dammed who roam dead-holy-towns, part I: Encounters for OSE, Mörk Borg, and NPFTH

Where are things at?

No peace for the heathen — Grief as XP (experience earned through violence)

No peace for the heathen — Sentient Relics #3

No peace for the heathen — Sentient Relics #2

No peace for the heathen — Sentient Relics

No peace for the heathen — Moving towns #2: Wheeled Holy Towns

No peace for the heathen — Moving towns #1: Sledging villages and what inspired them.

No peace for the heathen — Tables: Flexible specificity or unfulfilled potential

No peace for the heathen — Tactical combat (skirmish)

Up is Out — a Solo Co-op TTRPG and when to constraint an idea.

No peace for the heathen — Dominance and Narrative combat

No peace for the heathen — Isla Grande and its locations

The promised ones – 10. A game with an end: Game-play and narrative layers.

An OSR for the heathen — who are the characters?

An OSR for the heathen — a side project that got out of hand

Blood magic: channelling your HP into spells

HP and food: what you eat matters

Weird paraphernalia: 60 magical curiosities to choose at random

Divine magic: a simple system for calling for favours and miracles

The promised ones – 9. Origins: the mortal world that rejected them

Damage as turn limiter: a simple “theatre of the mind” combat system

Reacting or Acting Against Danger: Unifying danger and combat

Consequences beyond loosing HP: Conditions

The promised ones – 8. Paths and Tasks, and where the characters' motivations come from.

Sacrificing HP to force an outcome and a self-contained system to push the odds

Spell crafting and a small self-contained magic system

The promised ones – 7. Rules as abstractions and guiding-stones.

The promised ones – 6. The character sheet and the setting presented through it.