The corpse of a strange plant-like creature, rescued from the charred wreckage of a lightning strike. What remains seems to indicate that it is a…
Ramalan
The bark is as thick as a human hand, as flexible as animal hide, extremely elastic, and reacts to the touch by quivering.
On its inner side there are a multitude of thin tubes, connected to the interior body of the tree. When cut they bleed a dark syrup-like substance.
The wood covered by the bark is arranged in knots and braids, very different from the concentrically arrange layers seen on common trees. Their shape resembles that of animal muscles, and they are also feed by the dark syrup coming out of the network of fine tubes.
There are no shapes resembling the internal organs or skeleton found in vertebrates. Instead, between the layers of wood, there is a multitude of hand-sized spheres, which are made by hundreds of thin tubes, the same ones that carry the black syrup, wrapped around each other, and a collection of small violet and green amber pebbles, which are encrusted between the tubes.
Rumors, tales and testimonies
Tales of sightings of wandering-plants have become increasingly frequent.
Rumors have reached our region of small forests that have moved away from their lands, leaving the soil unprotected and wounded with the holes left by their roots.
A witness tells of a small tree, which being on a hill surrounded by wolves, grew in size, doubling its height, and that from the top its branches shook, scaring away the beasts.
But one of the most curious stories is that of a child, who in a forest no far from their home, claim to have seen two beings embedding gems in the trunks, and that it was only two days later that some of these trees have disappeared from the place.
Alchemical uses:
The bark of the Ramalan can be cut and works as a good leather armor, but its most interesting property is that of a wound healer.
If it is cooked in black syrup, extracted from the same Ramalan, until the bark softens but does not lose its integrity, it can be placed on a wound. If the wound is not deeper than the thickens of the bark, it will heal in one hour. This same healing can cure wounds twice as deep if a bright sun shines upon the bark.
The purple and green amber seem alien to the Ramalan's body.
Their purple portion, if isolated and purified by sublimation, reacts on animal skin as a purple coral, suggesting a common origin.
If the ambers are inserted into the muscle of an animal, and the animal is feed black syrup, the muscle grows, doubling its strength for one hour.
After this, the animal, gets extremely hungry, and if is not feed black syrup again, their muscle will turn into wooden knots in a week. This transformation can be delayed one week by daily exposure to direct sunlight.
Ramalan
Agility 3 (speed 60 feet / 4 actions per turn)
Actions:
- Grow (twice its size, +5 STR, +2 Armour, +3 AC)
- Blow of branches 1d4 (1d8 if large)
- Stomp 1d6 (1d12 if large)
- Heal by the sun (2HP)
Into the Odd / Weird North / Cairn:
STR 10 – DEX 8 – WILL 10 – 10 HP – Armour 3
Critical damage: Broken bone.
DnD:
AC 14 – 30 HP (10+4d10)
To hit: Melee +4/+6, Range +1 - Damage: Melee +1/+3, Range +1
STR 12 – DEX 12 – CON 14 – INT 8 – WIS 12 – CHA 10
Immunity to being charm.
Resistance to psychic.
Vulnerable to fire and lighting.
Damage Types: Blow of branches (bludgeoning), Stomp (bludgeoning).